I spend what time I can on working on Free & Open Source software, with a focus on security and user autonomy.
These days the thrust of my development work relates to Sandstorm in some way, whether that’s working on the platform itself, writing and/or packaging apps, or working on related technologies like Cap’n Proto. (I’m the primary author of the Haskell implementation, and have contributed to other implementations as well). I’m also trying to help standardize ocapn, and make sure it will mesh nicely with Sandstorm.
For a big chunk of 2019 I was experimenting with the design of Mule, a new programming language focused on fine-grained sandboxing, dynamic code loading, reliability, portability, relative simplicity and a high expressiveness to complexity ratio. I haven’t dropped it entirely, and continue to work on it here and there, but it’s taken a back seat to Sandstorm since the community became active again towards the end of that year.
I’m also the current maintainer of the simp_le ACME client.